AI Insights · Timothy · June 2025
Top Science Games on Android in Central America: Q2 2025
Explore the performance trends of the top science games on Android in Central America during Q2 2025, with insights into revenue, downloads, and active users.
In the second quarter of 2025, the performance of science games on the Android platform in Central America showcased intriguing trends. Data from Sensor Tower offers insights into the weekly revenue, downloads, and active user trends of the top five science games.
Plague Inc. by Ndemic Creations saw its weekly revenue peak at around $900 in mid-April, showing a general upward trend with minor fluctuations throughout the quarter. Weekly downloads started strong at 8.9K, spiked to over 11K mid-quarter, and ended with a slight decline to 9.6K. The active user base showed notable growth from approximately 42.4K to over 51.9K by the end of June.
Cell to Singularity: Evolution from ComputerLunch experienced a decline in weekly revenue, dropping from $215 to $111 by the end of the quarter. Despite zero downloads reported, the game maintained an active user base, albeit decreasing from 10.5K to around 6.1K.
Jetpack Joyride by Halfbrick Studios showed a fluctuating revenue pattern, peaking at $207 in mid-May. Downloads started at 5.7K, increased to over 8.3K in April, and settled around 4.9K by June end. Active users showed a robust increase, reaching up to 73.3K by the quarter's close.
Plague Inc: Scenario Creator saw modest weekly revenues, peaking at $47 in April. Downloads remained consistent, averaging around 50 per week.
Lastly, ECO Inc. Green World Sandbox! by GameFirst displayed a significant revenue surge at the end of the quarter, reaching $68. Downloads experienced a similar trend, peaking at 565 towards late June.
These insights reflect the dynamic nature of the mobile gaming market in Central America, with each game exhibiting unique performance patterns. For more detailed data and analysis, visit Sensor Tower's platform.